Quick update (2025)


I took a break from the PC version earlier this year, but I'm back at it now. I wish I had done a better job planning everything from the start, and been more realistic in terms of scope et.c.

But it isn't actually that far from being done. Or at least ready for some kind of release.

If you pay for Numbertron, you get access to a two year old demo version of the PC. It is a bit outdated, and to be honest, I'd prefer if you just waited for a proper public demo that will be available near game's release. But it's your call, of course, and the basic gameplay is quite fun. :)

I'll probably start talking more about it on Bluesky soon-ish. Feel free to follow me: https://bsky.app/profile/jfroholt.bsky.social

Anyway, that's it from me today. Thanks for checking out my game, I hope it brings you some fun. :)


Edit: Oh, and my friend Roar recently released his first game, Wings of Fear for the Amiga. It's a scrolling shoot'em'up created with the Scorpion Engine. Have a look here: https://roartj.itch.io/wings-of-fear

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